Chronicles of Guimer

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XinRaiku



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Number of posts: 521
Age: 18
Location: Working on the site.
Registration date: 2008-04-01

PostSubject: Market   Tue Jun 30, 2009 1:07 pm

Bodywear and Armor
Quote:
Can be anything that fits into the setting, you can name it whatever you like as well.
Item | Cost
Level 1 Bodywear (Cha +1) |100
Level 2 Bodywear (Cha +2) |200
Level 3 Bodywear (Cha +3) |300
Level 1 Armor (War +1) |100
Level 2 Armor (War +2) |200
Level 3 Armor (War +3) |300


Quote:
Guides and Manuals
Can be named anything.
Item |Cost
Guide Level 1 (Lead +1) |100
Guide Level 2 (Lead +2) |200
Guide Level 3 (Lead +3) |300
Manual Level 1 (Int +1) |100
Manual Level 2 (Int +2) |200
Manual Level 3 (Int +3) |300
Manual Level 4 (Int +4) | 500
Manual Level 5 (Int +5) | 700


Headgear and Helmet
Quote:
Can be anything that fits into the setting, you can name it whatever you like as well.
Item |Cost
Level 1 Headgear (Cha +1) |100
Level 2 Headgear (Cha +2) |200
Level 3 Headgear (Cha +3) |300
Level 1 Helmet (War +1) |100
Lever 2 Helmet (War +2) |200
Level 3 Helmet (War +3) |300


Horses and War Horse
Quote:
Can be named anything and be any breed you would like.
Item |Cost
Horse Level 1 (Lead +1) |100
Horse Level 2 (Lead +2) |200
Horse Level 3 (Lead +3) |300
Horse Level 4 (Lead +4) |500
Horse Level 5 (Lead +5) |700
War Horse (Lead +2, War +1) |400


Jewelry and Orbs
Quote:
Can be named anything.
Item | Cost
Jewelry Level 1 (Cha +1) |100
Jewelry Level 2 (Cha +2) |200
Jewelry Level 3 (Cha +3) |300
Orb Level 1 (Mag +1) |100
Orb Level 2 (Mag +2) | 200
Orb Level 3 (Mag +3) |300


Treatises

Quote:
Can be named anything.
Item |Cost
Treatise Level 1 (Pol +1) |100
Treatise Level 2 (Pol +2) |200
Treatise Level 3 (Pol +3) |300
Treatise Level 4 (Pol +4) |500
Treatise Level 5 (Pol +5) |700



Spellbooks
Quote:
Can be named anything.
Item |Cost
Spellbooks Level 1 (Mag +1) |100
Spellbooks Level 2 (Mag +2) |200
Spellbooks Level 3 (Mag +3) |300
Spellbooks Level 4 (Mag +4) | 500
Spellbooks Level 5 (Mag +5) |700


Weapons
Quote:
Weapons can be named as you want them to be named, they can be just about anything that fits into the setting as well.
Item |Cost
Level 1 Weapon (War +1) |100
Level 2 Weapon (War +2) |200
Level 3 Weapon (War +3) |300
Level 4 Weapon (War +4) |500
Level 5 Weapon (War +5) |700

_________________
The more rapidly a civilization progresses, the sooner it dies for another to rise in its place.
Havelock Ellis
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